Heck, each race pack has over half the content of shogun 2, and people complain and say it should be a part of the main gameīut yeah, with warhammer 3, assuming chaos is undivided, we can be looking at maybe 16-20 additional factions with their relative LLs. By TW's standards, nothing even comes close. The potential is just so huge, bigger than any other game series I know of tbh. So, looking at maximum potential, that is at least 32 playable factions for warhammer 2 and 51 (though likely more due to old factions still needing to be updated) for mortal empires And that will only be surpasses by the addition of game III.Īll issues and bugs aside, that if the reason I love this series. In terms of unplayable (without mods) factions. The Bloody Handz - Wurrzag Da Great Green ProphetĬhaos - Archaon the Everchosen, Kholek Suneater, Prince Sigvald the Magnificentīeastmen - Khazrak the One-Eye, Malagor the Dark Omen, Morghur the ShadowgraveĮxiles of Nehek - Grand Hierophant Khatep Greenskins - Grimgor Ironhide, Azhag the Slaughterer Von Carsteins - Isabella von Carstein, Vlad von Carstein Vampire Counts - Manfred von Carstein, Helmann Ghorts To expand on the list with legendary lords selectable:Įmpire - Karl Franz, Balthesar Gelt, Volkmar the Grimĭwarfs - Thorgrim Grudgebearer, Grombrindal the White Dwarf
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